AI Insights · Timothy · April 2022
Top 5 Casual Games on Android in Norway: Q1 2022
Discover the performance of the top 5 casual games on Android in Norway for the first quarter of 2022, with insights into downloads, revenue, and active users.
The first quarter of 2022 saw notable trends in the performance of the top 5 casual games on the Android platform in Norway. Here's a detailed look at the metrics for each game:
Teen Patti Gold:3 Patti Rummy from Moonfrog experienced a significant fluctuation in weekly downloads, starting with 4.4K at the beginning of January and peaking at around 13.2K in mid-March. The game also saw a steady rise in weekly active users, growing from 39.5K to approximately 63.6K by the end of the quarter. Revenue remained relatively low, with a notable peak of $267 in the first week of January.
Winning Jackpot Slots Casino by C.C.T Games had a varied performance in terms of downloads, starting at 943 and reaching a peak of 6.2K in the second week of January. Active users showed a similar trend, with a high of 6.8K in mid-January. Revenue saw a significant increase in the first week of January with $263, but generally remained low throughout the quarter.
Tongits Go - Mines Pusoy from Playjoy had a notable peak in weekly downloads at the beginning of January with 6.9K, followed by a dip and then another rise to 3.9K by the end of March. The game’s active users started at 22.9K and rose to 26.9K by the end of the quarter. Revenue showed minor fluctuations, peaking at $728 in the first week of January.
Slotomania™ Slots Casino Games by Playtika saw a decline in weekly downloads from 6.1K at the end of December to around 1K by mid-March, before a slight increase to 1.9K at the end of the quarter. Active users decreased from 30.3K to 17K over the same period. Revenue remained relatively high, peaking at $5.6K in mid-January and mid-February.
Fishdom by Playrix showed consistent performance in terms of revenue, ranging between $12.8K and $21.1K, peaking in mid-January. Weekly downloads varied slightly, with a peak of 2.4K in late January. Active users remained stable, averaging around 8.7K to 9.7K throughout the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower’s website.